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This supplement lifts the veil of secrecy from the mysterious societies of the Old Cults and explains how they interact and where they see their role in a world torn apart by manipulating religious fanatics. New Subclasses have been provided such as the Battle Siphon, Guide, Emissary and Hand or “Claw”.

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There are forty new spells to equip Warrior-Priest characters with some brutally effective new powers. Twenty-one Renegade Cults have been described and an interaction chart explains their relation to one another.

 

A new optional rule relating to Religious Fervour (RF) is also outlined, giving players and MT’s a benchmark in order to situate characters’ dedication to their cult.

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As with all Cursed Empiretm gamebooks, the Warrior-Priest Class Module provides additional material for players and Masters of Tales alike as well as bonus material beyond the scope of the class itself for other players. A selection of renowned temples has been provided to enrich the game setting including a handful of maps ready to be used to kick a campaign off or run a single scenario.

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A complete scenario (Congregation of Shadow) is included in the book. Can a party of religious adventurers overcome an ancient evil in order to seize a bloodstained relic that could change the course of the war between the Empire and Karnarcos? Meet one of the most deadliest challenges Thargos has to offer.

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Published in 2007

Pages 160

Softcover

ALL IMAGES AND CONTENT COPYRIGHT
CURSED EMPIRE 2001-2025

ALL RIGHTS RESERVED 
SBG Editions SAS


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