Home Page

We would like to know what you think of Cursed Empire

Visit our Guestbook

Thargos

Chapter 9 of the Core Rulebook provides enough background information for the MT in order to set the scene for the players. A brief outline of the main historical events is provided as well as extensive geographical information, including descriptions of the main towns and cities, as well as neighbouring regions. Finally, the most notorious Non Player Characters (NPCh's) is also be provided. The Thargos Atlas (see art opposite) will provide 320 pages of maps and additional information to add depth to the game setting. This will include notably over 20 city maps, 3D architecture art enabling all participants to get a feel for their surroundings and the series of “days in the life” extracts that describe an average day of life in one of the key cities. This is an extremely useful and fun way to assist the MT in setting the scene and can also be read by the players to immerse themselves in the bustle of busy city life.

Extract from the Core Book

(...)Thargos is in many ways similar to our planet, in that approximately 3/4 of its surface is covered in water, and the climates are comparable to that of the Middle-Ages around the 10th Century. Most of the evolved races and creatures inhabit what is known as The Continent (MAP), and this is where the Players will get to experience most of their first adventures. It is possible to expand the gaming experience by setting-out into the unknown oceans, but this should not happen for a long time, not until the PCh's have gained enough experience to do so.

Argurian the Philosopher wrote: "The crown of the godly kings could be seen floating over the night, shimmering in its splendour over the veil of clouds, carried by their might. After the Great Cataclysm, the crown was broken, cleaved from their troubled brow, lost forever into the depths of the darkest sea below, a hundred fathoms deep, the Gods are no more".

This will be explained in more detail in section 9.4. (...)

(...)Thargos was previously dominated by the Thargians, a warrior like race of mentally and physically powerful beings. Elves, Dwarves and Men were in many cases their slaves and perceived as the inferior races. Wars raged for centuries, and most races fled The Continent to the outer islands and continents of Thargos, only small colonies and pockets of resistance remained. The Thargians ruled for centuries, with all other beings under their bronze boot. This was their Golden Age, where they controlled all other beings and developed their technology and knowledge well beyond that of the other primitive races.(...)

(...)The seas are considered by most individuals as being impassable, which now means that the mainland is cut off from the old continents, and the allies of old.

Now the known world is split between north and south, the north being loyal to the Old Empire and its values, and the south (Karnarcos), power hungry and ruthless.

This is the context that players are in, their characters are in a hostile world, totally torn apart by war, hatred and superstitious beliefs.(...)

All images and Content Copyright 2002-2006 Spartans Unleashed (Chris Loizou) and may not be reproduced without permission. If you wish to use any material from this site please contact us.